3D Platformer_Part2
When I tried to build the game, Unity asked me to change the color space from Linear to Gamma so I did that. Otherwise I'd not be able to build WebGL for my game. I'm not sure if this action would affect anything, if the game doesn't work on browser, please download the Windows or Mac version.
Modifications:
- Camera movement is inverted vertically for better control.
- Control guide UI.
- Main Menu background is slight different.
- Level designs in different levels.
Level 1
- The purpose of Level 1 is to let player know the goal of the game (finding key and pick up the goal item)
Level 2
- The level 2 has a new level design and player needs to find out the key in the maze.
Level 3
- Expand from Level 2, the level is bigger and the key is more hidden than Level 2.
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